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Ashby, Simone;
Hanna, Julian;
Rodrigues, Ricardo. "Using BLE Beacons to Simulate Proxemic Surveillance for an Interactive Art Installation." Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems.
Denver:
ACM,
2017.
1486-93.
ISBN 978-1-4503-4656-6.
http://dl.acm.org/ft_gateway.cfm?id=3053096&ftid=1869832&dwn=1&CFID=933958352&CFTOKEN=85212390. An interactive art installation: "The experience, which takes place in a dark room, combines participant tracking with interactive floor projections and a sonic environment composed of synthesized social media content and ‘stream-of-consciousness’ passages from Ulysses.".
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